Monday, 22 April 2013

Collaborative Dota 2 Workshop - Weapon Development

LOD 1                         LOD 0

Verts         207            Verts          305
Triangles    400            Triangles     596

Maps         256 x 256 (Diffuse, Normal, Mask1 & Mask2)

I created this piece with another artist as an effort to become familiar with DOTA 2's art pipeline. For this asset, I worked on the following:

- Joint effort for concept design
- Low Poly Modeling and Rigging
- High details of the high poly sculpting - focusing on the organics of the bone.
- In-game preparation and importing

This asset can be found on the workshop:

About Me

Adelaide, South Australia, Australia